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If we draw an almost totally arbitrary line in the sand and call it "500 pixels per inch," then smartphones now stand proudly on one side of it, while tablets still languish on the other. Japan Display is gently nudging the market forward, however, with the 4K 12-inch tablet panel we saw last year (which offered 365 ppi) and now with a 4K 10-inch prototype that delivers a much higher pixel density of 438 ppi. That's good news for Chuck Yeagers who reckon they can spot the difference, but Japan Display is promising something even more important: It claims its 4K (3,840 x 2,160) screens have just the same appetite for energy as the regular 2,560 x 1,600 panels found in many tablets today. That means 4K slates could arrive at no cost to battery life, relative to current technology, leaving us with just the pesky financial and computational overheads to deal with instead.

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Internet calling and messaging service Viber does a solid job of constantly bringing new features to its apps, regardless of the platform. Now, some seven months after iOS 7 was released, Viber is finally changing the looks of its iPhone app to match that flat, minimalist appearance of Apple's OS. Aside from overhauling the UI, the Viber application now also lets you create a list of numbers you'd like to block and send longer video messages to people. The company's CEO, Talmon Marco, tells us this update isn't just about iOS 7, however. "This is the first time we are introducing a new look and feel for Viber. Our goal was to create a simple and friendly interface but at the same time establish a solid foundation for future updates," Marco stated. In other words, don't be surprised when you see some of these design cues make their way to other Viber apps, like those on Windows Phone 8 and Android.

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Rarely do we see a tech startup spending five months actively hyping up an unborn product; and when we do, most of them end up being vaporware. Luckily, that's not the case with OnePlus. Today, the Shenzhen-based company has finally unveiled its first smartphone, the One (not to be confused with the HTC One). While the device's impressive specs have already been listed in detail beforehand, OnePlus had remained tight-lipped about the actual prices (unsubsidized) until today: $299/£229/€269 for the 16GB model, and $349/£269/€299 for the 64GB flavor; both due mid to late May. This aggressive pricing is obviously going right after the Nexus 5 ($349 for 16GB, $399 for 32GB), but is this too good to be true?

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In 2016, Hitachi will take over Toshiba's title as the maker of the fastest elevator in the world. The Japanese company's slated to install two lifts that move at a swift 45mph inside China's Guangzhou CTF Finance Centre, currently under construction. Apparently, you can reach the 95th floor (the building will have 111 floors in all) straight from the ground in just 43 seconds on one of these zippy elevators -- hardly long enough to freshen up before reaching the office. Toshiba's current record-holding lifts in Taipei 101 (a skyscraper in Taiwan) ferry people up and down floors at only 38mph.

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Mac Pro Thunderbolt ports

There's a good reason why the Mac Pro has six Thunderbolt 2 ports: current Thunderbolt tech isn't powerful enough to drive more than one 4K display per port. Future computers shouldn't face that limitation, though. VR-Zone has leaked a presentation which suggests that Intel's next Thunderbolt controller chip, Alpine Ridge, has enough bandwidth (40Gbps) to drive two 4K screens at the same time. That could prove a big help to video pros who want multiple ultra-sharp displays without filling up all their expansion space.

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Gamespy's impending server shut-down might be cutting off Wii and DS multiplayer at the head, but not all games have to suffer this fate: PC publishers are starting to migrate their multiplayer servers to new platforms. Three of EA's Battlefield games are already slated for transition, and now, so are two of 2K Games' biggest franchises: Civilization and Borderlands. On May 31st, Civilization III, IV (and their expansions) and the PC version of Borderlands will all begin transitioning to Steamworks, temporarily disrupting online services for a few days.

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Some companies lose their following after an acquisition, but not Whatsapp -- apparently, its userbase just continued to grow after Facebook bought it for $19 billion. The FB-owned entity has revealed that it now has 500 million active users, up 50 million from the time the social network snapped it up. According to Whatsapp CEO Jan Kuom, the app has seen the fastest growth in Brazil, India, Mexico and Russia in recent months. Kuom didn't mention whether the buyout helped boost Whatsapp's influence in those regions, but it's worth noting that Brazil, India and Mexico had some of the biggest Facebook user numbers in 2013, according to a statistics analyst. He also mentioned that people have been sharing over 700 million photos and 100 million videos per day over the app.

With growth like this, we wouldn't be surprised if it's true that providers everywhere have collectively lost out on $33 billion due to the popular messaging app. Unfortunately, the CEO didn't have anything to share about the VoIP feature for iOS, so the Whatsapp faithful will have to wait a bit more.

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Confirming what a lot of us thought already, Google is more than a little interested in Apple and Samsung's continuing court battle. New evidence revealed by Apple's lawyers outlines emails from Google that offered to foot some of the damages (if Samsung lost), as well as cover part of the legal costs in the current trial. This would cover two of the five patents that Apple is fighting over. Google lawyer James Maccoun confirmed that it would help Samsung as part of the Mobile Application Distribution Agreement, the framework that allows Samsung to use Google-made apps on its Android devices. According to Maccoun's taped deposition: "As I read it, Google's essentially offering to defend Samsung to the MADA and does offer to defend some [patent] claims."

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If we're being civil, Japan's relationship with the Xbox could be described as "tenuous" at best, and the release date for Microsoft's latest game console probably won't do much to change that. Come this September 4th, gamers in the country will finally be able to claim an Xbox One for themselves. Yes, that's around 10 months after it launched in the US and other "first tier" countries, and seven months after the PlayStation 4's Japanese debut. Redmond's Eastern wing hasn't mentioned pricing just yet (what, one announcement isn't enough?), but with E3 on the horizon it likely won't remain unknown for too much longer.

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HTC One for Sprint

If you're with Sprint, you don't have many options for unlocking your phone's SIM card slot; if you can do it at all, you're limited to service on foreign networks. You'll have far more flexibility in the near future, though. The carrier has revealed that it will unlock devices for American use starting with those launched on or after February 11th, 2015. The move will let you use SIM-based features (such as LTE data) on AT&T, T-Mobile and other US providers as long as your device supports the right frequencies. Sprint's prepaid brands, including Boost Mobile and Virgin Mobile, will also offer the added freedom.

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